A Paper Prototype is a gist of information created into basic steps on paper, computer, or video. A paper prototype represnts hows your video game is supposed to work. My teams paper prototype first started out by introducing the "Loading Screen", which followed into the title screen. After the title screen we show the option to select "start" or ""options". We went into "options" first to show the customizable "sound options" and then it leads into the games "button layout". We then give a fast option to go back to the "start menue" which then introduces the storyline after hitting "start". After the storyline we gave an example of the battle scene/game play at the end of our prototype. The team and I are intrested in YOUR ideas so feel free to drop us some mind-breaking suggestions! Here is our Paper Prototype below.
Hi, my names Jason I'm 18yrs and I'm currently in my first "Game Design" course. Second semester @ wvncc to be exact, and I'm also looking to pursue my carrer in game design or visual effects and motion graphics.
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